Mantra

 Mantra is currently in Development by RubyShark Games

I came into the project towards the end so my role is that of a closing-level designer. My job is to provide final passes on critical blockouts and prepare for art passes.

Role: Level Designer, Set Dresser 

Engine: Unreal Engine 4


About the Project

Mantra is a fast-paced - movement-oriented First-person Shooter inspired by games like Titanfall 2 & Doom.

Set in the near future, a growing force of robots controlled by a corrupt AI is hell-bent on destroying humanity.

As the programmer behind the original AI language, you feel responsible for the nearing apocalypse and have made it your personal goal to set back the deadline for the extinction of mankind.

Armed with a USB containing the kill switch virus, a custom-made suit that'll provide enhanced movement and a handful of trusty weapons, will you save us?