Level Designer

Professional Work

Mantra is a fast-paced - movement-oriented First-person Shooter.

Currently In Development by RubyShark

Role(s) and responsibilities:
Level Designer

Personal Projects

A level block-out inspired by Thief.

Genre: Stealth
Engine: Unreal Engine 4
Team Size: 1
Duration: 2 months

Role(s) and responsibilities:
Level Design, Encounter Design, Environment Design

A level block-out inspired by Astros Playroom.

Genre: Platformer
Engine: Unreal Engine 5
Team Size: 1
Duration: 1 month

Role(s) and responsibilities:
Level Design, Environment Design

A level block-out inspired by God of War.

Genre: Action Adventure
Engine: Unreal Engine 5
Team Size: 1
Duration: 2 weeks(WIP)

Role(s) and responsibilities:
Level Design, Combat design

Group Projects